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15
include/files.h
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15
include/files.h
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// this code is licenced under Wrathmark licence
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// © 2026 wullie wulliestudio.com
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// please see attached licence for full usage and rights
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#ifndef FILES_h
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#define FILES_h
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// file handling
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long Wopen(const char *pathname, int flags, int mode);
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long closeFile(long fd);
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long reader(long fd, char *string);
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long mkdir(const char *filePath, int mode);
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#endif
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BIN
include/math.h
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BIN
include/math.h
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// © 2026 wullie wulliestudio.com
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// © 2026 wullie wulliestudio.com
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// please see attached licence for full usage and rights
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// please see attached licence for full usage and rights
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#ifndef MIAN_h
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#ifndef MAIN_h
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#define MAIN_h
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#define MAIN_h
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// ANSI colors
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// foreground
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#define BLACK "\x1b[30m"
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#define RED "\x1b[31m"
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#define GREEN "\x1b[32m"
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#define YELLOW "\x1b[33m"
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#define BLUE "\x1b[34m"
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#define MAGENTA "\x1b[35m"
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#define CYAN "\x1b[36m"
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#define WHITE "\x1b[37m"
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#define NORMAL "\x1b[m"
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// background
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#define BBLACK "\x1b[40m"
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#define BRED "\x1b[41m"
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#define BGREEN "\x1b[42m"
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#define BYELLOW "\x1b[43m"
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#define BBLUE "\x1b[44m"
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#define BMAGENTA "\x1b[45m"
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#define BCYAN "\x1b[46m"
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#define BWHITE "\x1b[47m"
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// gay ass glibc shit why in the fuck does this exist like that
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// gay ass glibc shit why in the fuck does this exist like that
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#undef NULL
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#undef NULL
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@@ -35,22 +14,9 @@
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#define true 1
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#define true 1
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#define false 0
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#define false 0
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// import tree
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#include "string.h"
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// text functions
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#include "files.h"
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void ColorPrint(char *string, char *color);
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void BackgroundPrint(char *string, char *Bcolor);
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void print(char *string);
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// strlen implemenation
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long unsigned lengthStr(char *string);
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void upper(char string[]);
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void lower(char string[]);
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// file handling
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long Wopen(const char *pathname, int flags, int mode);
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long closeFile(long fd);
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long reader(long fd, char *string);
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long mkdir(const char *filePath, int mode);
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// memory
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// memory
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void Wmalloc();
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void Wmalloc();
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@@ -64,6 +30,9 @@ void riskyError();
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// math
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// math
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int intParser(char *rawInt);
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int intParser(char *rawInt);
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float invSqrt(float x);
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float invSqrt(float x);
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float floatPow(float base, int exponant);
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int intPow(int base, int exponant0);
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// misc
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// misc
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void sleeper(long seconds);
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void sleeper(long seconds);
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46
include/string.h
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46
include/string.h
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@@ -0,0 +1,46 @@
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// this code is licenced under Wrathmark licence
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// © 2026 wullie wulliestudio.com
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// please see attached licence for full usage and rights
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#ifndef STRING_h
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#define STRING_h
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// ANSI colors
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// foreground
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#define BLACK "\x1b[30m"
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#define RED "\x1b[31m"
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#define GREEN "\x1b[32m"
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#define YELLOW "\x1b[33m"
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#define BLUE "\x1b[34m"
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#define MAGENTA "\x1b[35m"
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#define CYAN "\x1b[36m"
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#define WHITE "\x1b[37m"
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#define NORMAL "\x1b[m"
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// background
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#define BBLACK "\x1b[40m"
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#define BRED "\x1b[41m"
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#define BGREEN "\x1b[42m"
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#define BYELLOW "\x1b[43m"
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#define BBLUE "\x1b[44m"
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#define BMAGENTA "\x1b[45m"
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#define BCYAN "\x1b[46m"
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#define BWHITE "\x1b[47m"
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// printing
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void ColorPrint(char *string, char *color);
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void BackgroundPrint(char *string, char *Bcolor);
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void print(char *string);
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long unsigned lengthStr(char *string);
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// conversion
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void upper(char string[]);
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void lower(char string[]);
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const char *intCon(int num);
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void input();
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#endif
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