basic memory functions
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@@ -12,6 +12,7 @@
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#define SYS_write 1
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#define SYS_open 2
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#define SYS_close 3
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#define SYS_brk 12
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#define SYS_sleep 35
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#define SYS_exit 60
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#define SYS_mkdir 83
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+2
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@@ -6,7 +6,6 @@
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#define STDWULLIE_H
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// import everything
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//types
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#include "stdWullie/definitions/int.h"
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#include "stdWullie/definitions/typeNull.h"
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@@ -29,6 +28,8 @@
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#include "stdWullie/filehandle/readWrite.h"
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#include "stdWullie/filehandle/mkdir.h"
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// # i cant believe its just a burning memory#
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#include "stdWullie/memory/brk.h"
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// string
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#include "stdWullie/String/colours.h"
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@@ -4,8 +4,8 @@
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//defined like stdint to avoid confilict
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#ifndef _STDINT_H
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#define _STDINT_H 1
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#ifndef _STDWULLIEINT_H
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#define _STDWULLIEINT_H 1
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// create the types for signed ints using base structures
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typedef signed char int8_t;
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@@ -22,10 +22,14 @@ typedef unsigned long long int uint64_t;
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// misc int types
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typedef unsigned long size_t;
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// intptr
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typedef long int intptr_t;
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typedef unsigned long int uintptr_t;
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// macros for long long, unsigned and unsigned long long
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#define U unsigned
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#define LL long long
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#define ULL unsigned long long
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#define U unsigned
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#define LL long long
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#define ULL unsigned long long
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// int max values
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#define INT8_MAX ((int8_t)0x7F)
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@@ -50,5 +54,10 @@ typedef unsigned long size_t;
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#define INT16_MIN ((int16_t)(-INT16_MAX - 1))
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#define INT32_MIN ((int32_t)(-INT32_MAX - 1))
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#define INT64_MIN ((int64_t)(-INT64_MAX - 1))
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#endif
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// intptr and uintptr min and max because its just a fucking int
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#define INTPTR_MIN (INT64_MIN -1)
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#define INTPTR_MAX (INT64_MAX)
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#define UINTPTR_MIN (UINT64_MIN)
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#define UINTPTR_MAX (UINT64_MAX)
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#endif
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@@ -0,0 +1,15 @@
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// this code is licenced under Wrathmark licence
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// © 2026 wullie wulliestudio.com
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// please see attached licence for full usage and rights
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#ifndef WRATHBRK_H
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#define WRATHBRK_H
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#include "stdWullie/definitions/int.h"
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// just give me a brk
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int brk(void *address);
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void *sbrk(intptr_t addrIncrament);
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#endif
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@@ -10,7 +10,7 @@
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typedef struct{
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uint32_t (*xor32)(void);
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uint64_t (*xor64)(void);
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int (*choice)(int min, int max)
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int (*choice)(int min, int max);
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}RandomNameSpace;
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extern const RandomNameSpace random;
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