// this code is licenced under Wrathmark licence // © 2026 wullie wulliestudio.com // please see attached licence for full usage and rights #ifndef TYPECONVERSION_H #define TYPECONVERSION_H typedef struct{ // string manipulation void (*toUpper)(char string[]); void (*toLower)(char string[]); // the numbers mason, what do they mean const char *(*ItoStr)(int number); const char *(*FtoStr)(float number); int (*toInt)(char *rawInt); }ConversionNameSpace; extern const ConversionNameSpace convert; #endif